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Patch Notes 1.5.16 Adv Server

I. New Heroes & Revamped Heroes

Clint, the West Justice, will be available for a free trial on the Advanced Server for a limited time. Purchase is not available.
Hero Feature: A western marksman who can fire with both his revolver and his rifle.
Skill 1: [Quick Draw] - Clint shoots 5 bullets rapidly. The bullets will hit the enemies in a fan-shaped area in turn. The damage dealt by the first bullet on a target will be increased.
Skill 2: [Trapping Recoil] - Clint shoots a rope forward, slowing the enemy and jumping back a certain distance.
Ultimate: [Grenade Bombardment] - Clint launches a grenade in a designated direction. He can store up to 5 grenades at a time.
Passive: [Double Shot] - Each time Clint casts a skill, he will shoot his rifle with his next Basic Attack dealing great damage in a straight line.

II. Hero Adjustments

Use → to indicate the changes.
Use (↑) (↓) (~) to indicate strengthening, nerfing, and adjustments.
[Brody](↑)
We have compensated for his damage loss due to the recent bug fix.
Attributes(↑):
Attack Speed Growth: 2% → 3%
Skil 1(↑):
Cooldown: 5s → 4s
Base Damage: 200-550 → 250-625,
Physical Attack Bonus: 130% → 150%
Ultimate (↑):
Cooldown: 28-22 → 24-18s
[Revamped Clint](↑)
Since his skill delay was increased in the last patch, here we have increased his damage in return.
Passive(↑):
Physical Attack Bonus of Enhanced Basic Attack: 120% → 140%
Skill 1(↑):
Cooldown: 8 → 8-5s
Physical Attack Bonus: 40% → 60%
Mana Cost: 80-130 → 80-105
Skill 2(↑):
Slow effect: 60% → 80%
Ultimate(↑):
Base Damage: 250-350 → 280-380
[Miya](↑)
We have enhanced her early-game durability and damage to some extent.
Attributes(↑):
Base Physical Attack: 105 → 115
Ultimate(↑):
Cooldown: 38-30s → 38-26s
Duration: 1.2-2s → 2s (at all levels)
[Saber](↓)
We have slightly nerfed his burst in the early and mid game.
Skill 1(↓):
Penetration damage: 208-273 → 192-252
[Zilong)(↑)
Ultimate(↑): Duration: 6 → 7.5
[Eudora](~)
Ultimate(~):
Base damage under dark clouds: 400-700 → 440-770:
Base damage to nearby enemies: 400-700 → 360-630
[Tigreal](↓)
Now his Skill 1 has a higher skill cap, so we have reduced its damage to some extent.
Skill 1(↓):
Base Damage: 300-475 → 270-420
Physical Attack Bonus: 80% → 70%
[Yu Zhong](↓)
We have increased the cooldowns in order to increase his downtime between teamfights and nerf his durabiltiy
Skill 1(↓):
Cooldown: 5.5-4s → 7-5.5s
Skill 2(↓):
Cooldown: 10.6-8.5s → 12-10:5s
Ultimate Cooldown(↓): 65s → 85-65s
[Atlas] (↓)
Without making too much impact to his strong teamfight ability, we've slightly nerfed his durability and initiation ability
Passive(↓):
Physical Defense: 45-80 → 25-60
Skill 2(↓):
Cooldown: 12-8s → 15-10s
[Vale](↑)
Skill 2(~): Cooldown: 9-7.5 → 8.5s
[Chang'e](↓)
Skill 1(↓): Base Damage: 340-540 → 300-500
[Silvanna](↓)
Skill 2(↓):
Magic Power Bonus for each attack: 50% → 45%
[Uranus](↓)
Ultimate(↓):
Cooldown: 36-28 → 42-36
[Esmeralda]
Fixed the shield limit issue
[Badang]
Fixed the obstacle location issue of his Skill 2
Fixed the issue where the actual area of effect of his Ultimate doesn't match the indicator
[Selena]
Fixed the issue where her Skill 2 cannot go through obstacles in some special cases
[Ling]
Fixed the visual effect issue of his Ultimate
[Popol and Kupa]
Fixed the issue where Popol cannot revive Kupa in some special cases
[Franco)
Fixed the incorrect control duration in some special cases
[Gatotkaca]
Optimized the camera performance of his Ultimate

III. Weekly Free Heroes & New Skins

Hero Display Optimization: In order to harmonize the hero image with the background story, we have added new backgrounds for some heroes on the hero display interface, and will keep updating in the future.
Arcade Mode - [Magic Chess]
Mavis, the Vampire Countess, will be available on September 29th (Server Time). Diamond 499. Battle Point 24000. Launch week 30% OFF.
Mavis's skin [Night Princess] will be available on September 29th (Server Time). Diamond 269. Launch week 30% OFF.
Little Commander [Mavis] and skin [Night Princess] will be in a bundle and available on September 29th (Server Time). Launch week 30% OFF.
Fragment Shop Adjustments on September 23th (Server Time)
Rare Skin Fragment Shop
Will be available: [Mighty Guardian] - Gatotkaca, [Masked Knight] - Lancelot, [Iceland Golem) - Grock. (Akazonae Samurai) - Akai, [Deep Sea Rescuer] - Cyclops, [Black Pearl] - Karina, (Anubis) - Roger
Will be unavailable: [Grave Guardian] - Grock, [Steam Researcher] - Kimmy, [Dark Draconic] - Argus (Snake Eye Commander] - Moskov, [Bio Frontier] - Kimmy, |[Bunny Babe] - Layla, (Heartbreak Empress] - Aurora
Hero Fragment Shop
Will be available: Popol and Kupa, Silvanna, Granger, Diggie, Lylia, Helcurt
Will be unavailable: Ling. Lunox, Valir, Natalia, Khufra, Moskov
8 Free Heroes: Server Time 9/18/2020 05:01:00 to 9/25/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.) Atlas Gatotkaca, Lunox: Popol and Kupa, Dyrroth; Badang, Uranus, Ling
6 Extra Starlight Member Heroes: Estes Grock; Yi Sun-shin; Kaja: Helcurt; Chang'e

IV. Battlefield Adjustments

Battlefield
  1. Team bonus gold from destroying inner turrets: 80 → 100
  2. Team bonus gold from destroying base turrets: 120 → 150
  3. Reduced the team gold bonus from killing enemies with high net worth by 25%
  4. Slightly increased the area of the restoration effect at the spawn point, synchronizing it with the map
  5. Added an "alert mechanism" to creeps. The creeps can discover nearby heroes and react now.
  6. Added some special effects to Imperial Sanctuary under ultra graphics (some of which are interactive), including the bush collision effect, tree sway effect, the birds near the Core Guard, and more.
  7. Optimized the skill vibration effect of most heroes.
  8. Added visual effects to some skills in order to strengthen the hitstop
  9. Optimized some visual effects of battlefield and equipment
  10. Optimized the camera raising effect in order to make it smoother
Battlefield Optimization
  1. Optimized the effect of choosing targets
  2. Optimized the art effect of the mini map
  3. Optimized the visual effect of the in-battle text. Added new text of killing heroes
  4. Optimized the art effect of elimination effects
  5. Optimized the art effect of the channeling bar 6, Adjusted teammates' HP bar and ultimate reminder near the score panel
  6. Optimized some battlefield UI
Skill Indicator Optimization
  1. Optimized the art effect of all basic indicators
  2. The directional indicators can show whether the hero will move now
  3. The area indicators can show whether the hero will move now
  4. Added a new indicator for the skills that are cast toward yourself
  5. Optimized the base explosion effect and battle result effect at the end of matches
Equipment
[Enchanted Talisman]
Unique Passive - Mana Spring: Mana restoration in 10s: 12% → 15%
Minions and Creeps
Increased the Movement Speed limit of the minions in the late game Lithowanderer: Increased the base gold reward by 25%. Removed the Mana

V. New Functions & Events

[Ranked Mode]
  1. S17 will end at 23:59:59 on September 18th, 2020 (Server Time)
  2. Players that reach Master or above will be awarded Cyclops's skin "Zombie Bambino"
  3. S18 will start at 02:00:00 on September 19th, 2020 (Server Time)
Recharge Event Updates
  1. Hanabi and Valir are replaced with Moskov and Chang'e in the First Recharge event
  2. Skin "Resplendent Iris" and "Pale Flame" are replaced with Skin "Spear of Bone Dragon" and "Moonstruck" in the Renew event

VI. System Adjustments

Matchmaking Optimization
  1. The matchmaking results vary with the number of online players. The more online players there are the more precise the result is.
  2. "Speed Mode" will be available when the matchmaking takes too long. This function will be gradually available after the update.
  3. Laning function and guide optimization
  4. Optimized the laning choosing and recommendation on the hero choosing interface
  5. You can screen the heroes according to their default laning on the hero choosing interface
  6. Added "Laning information to the battlefield overview d. Added new laning guides to the first several matches after the update
New Advanced Control Modes
  1. Assisted Aiming. The direction of the indicator will follow the location of the target automatically.
  2. Smart Targeting: The indicator can lock on the target. If you have enabled "Basic Attack Smart Targeting" and
  3. "Skill Smart Targeting" in the settings, your single-target skills and basic attack can choose the target more precisely.
  4. Camera Shift when casting skills in the far distance, the camera can follow the skill cast automatically.
  5. The function of help request to Facebook friends is changed to a share function.

VII. Bug Fix

  1. Fixed the issue where the live stream page in the profile disappears in some cases.
  2. Fixed the issue where players cannot upload avatars on some devices.
  3. Fixed the display issue of some squad member information
  4. Fixed the incorrect statistics of personal battle history in some cases
  5. Fixed the issue where the skins are wrongly displayed after swapping heroes in Ban/Pick Mode
  • Mobile Legends: Bang Bang
submitted by ano-nomous to MobileLegendsGame

MAME 0.223

MAME 0.223

MAME 0.223 has finally arrived, and what a release it is – there’s definitely something for everyone! Starting with some of the more esoteric additions, Linus Åkesson’s AVR-based hardware chiptune project and Power Ninja Action Challenge demos are now supported. These demos use minimal hardware to generate sound and/or video, relying on precise CPU timings to work. With this release, every hand-held LCD game from Nintendo’s Game & Watch and related lines is supported in MAME, with Donkey Kong Hockey bringing up the rear. Also of note is the Bassmate Computer fishing aid, made by Nintendo and marketed by Telko and other companies, which is clearly based on the dual-screen Game & Watch design. The steady stream of TV games hasn’t stopped, with a number of French releases from Conny/VideoJet among this month’s batch.
For the first time ever, games running on the Barcrest MPU4 video system are emulated well enough to be playable. Titles that are now working include several games based on the popular British TV game show The Crystal Maze, Adders and Ladders, The Mating Game, and Prize Tetris. In a clear win for MAME’s modular architecture, the breakthrough came through the discovery of a significant flaw in our Motorola MC6840 Programmable Timer Module emulation that was causing issues for the Fairlight CMI IIx synthesiser. In the same manner, the Busicom 141-PF desk calculator is now working, thanks to improvements made to Intel 4004 CPU emulation that came out of emulating the INTELLEC 4 development system and the prototype 4004-based controller board for Flicker pinball. The Busicom 141-PF is historically significant, being the first application of Intel’s first microprocessor.
Fans of classic vector arcade games are in for a treat this month. Former project coordinator Aaron Giles has contributed netlist-based sound emulation for thirteen Cinematronics vector games: Space War, Barrier, Star Hawk, Speed Freak, Star Castle, War of the Worlds, Sundance, Tail Gunner, Rip Off, Armor Attack, Warrior, Solar Quest and Boxing Bugs. This resolves long-standing issues with the previous simulation based on playing recorded samples. Colin Howell has also refined the sound emulation for Midway’s 280-ZZZAP and Gun Fight.
V.Smile joystick inputs are now working for all dumped cartridges, and with fixes for ROM bank selection the V.Smile Motion software is also usable. The accelerometer-based V.Smile Motion controller is not emulated, but the software can all be used with the standard V.Smile joystick controller. Another pair of systems with inputs that now work is the original Macintosh (128K/512K/512Ke) and Macintosh Plus. These systems’ keyboards are now fully emulated, including the separate numeric keypad available for the original Macintosh, the Macintosh Plus keyboard with integrated numeric keypad, and a few European ISO layout keyboards for the original Macintosh. There are still some emulation issues, but you can play Beyond Dark Castle with MAME’s Macintosh Plus emulation again.
In other home computer emulation news, MAME’s SAM Coupé driver now supports a number of peripherals that connect to the rear expansion port, a software list containing IRIX hard disk installations for SGI MIPS workstations has been added, and tape loading now works for the Specialist system (a DIY computer designed in the USSR).
Of course, there’s far more to enjoy, and you can read all about it in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page. (For brevity, promoted V.Smile software list entries and new Barcrest MPU4 clones made up from existing dumps have been omitted here.)

MAME Testers Bugs Fixed

  • 02603: [Sound] (cinemat.cpp) tailg: Phasor sample plays incorrectly. (Aaron Giles)
  • 03307: [Sound] (cinemat.cpp) ripoff: Multiple issues with sound samples. (Aaron Giles)
  • 03720: [Sound] (cinemat.cpp) speedfrk, wotw, wotwc: Incomplete sound samples implementation. (Aaron Giles)
  • 06033: [Gameplay] (sothello.cpp) sothello: Gameplay logic is broken. (hap)
  • 06896: [Gameplay] (gottlieb.cpp) krull: Invisible enemies cause deaths in cave scene. (dink)
  • 07237: [DIP/Input] (vsmile.cpp) vsmileg [walle]: Wall-E does not recognise the joystick controller. (Ryan Holtz)
  • 07340: [DIP/Input] (vegas.cpp) nbagold, nbanfl and nbashowt: Digital joystick inputs are not present. (Ted Green)
  • 07537: [Sound] (nemesis.cpp) twinbee: Speech does not play. (AJR)
  • 07608: [Gameplay] (uzebox.cpp) uzebox: All systems (except craft) that use the avr8 CPU have regressed severely. (hap)
  • 07644: [DIP/Input] (pcipc.cpp) pcpci: Mouse movement causes spurious keyboard input. (Samuele Zannoli)
  • 07687: [Compiling] AsmJit fails to compile for ARM targets. (Belegdol)
  • 07689: [Sound] (s8a.cpp) scrzy_l1: Sounds do not play. (Robbbert)
  • 07690: [Crash/Freeze] (kingdrby.cpp) cowrace: [debug] Assert upon start. (AJR)
  • 07691: [Crash/Freeze] (eprom.cpp) eprom, eprom2: Game freezes upon end of demonstration. (AJR)
  • 07693: [DIP/Input] (dooyong.cpp) sadari: Third button (activate power-up) is not present. (hap)
  • 07696: [Graphics] (taito_l.cpp) fhawk, fhawkj: Background graphics are not displayed correctly. (hap)
  • 07708: [DIP/Input] (segas18.cpp) wwallyj, lghost, and clones: Controls do not work. (Ivan Vangelista)

New working machines

  • Conny / VideoJet Dora l'exploratrice - Pocket Dream Console (VideoJet, France) [TeamEurope, David Haywood]
  • Conny / VideoJet PDC150 Tactile - Pocket Dream Console (VideoJet, France) [TeamEurope, David Haywood]
  • Conny / VideoJet PDC200 - Pocket Dream Console (VideoJet, France) [TeamEurope, David Haywood]
  • Conny / VideoJet PDC40 Tactile - Pocket Dream Console (VideoJet, France) [TeamEurope, David Haywood]
  • Conny / VideoJet PDC50 - Pocket Dream Console (VideoJet, France) [TeamEurope, David Haywood]
  • Conny / VideoJet Plug Play TV Games 2 (4-in-1) (VideoJet, France) [TeamEurope, David Haywood]
  • DataCash Systems / Staid CompuChess: The Second Edition [hap, Berger, Achim]
  • Dice game [Aleksandr Gofman, MetalliC]
  • Elektor AVR-Max Chess Computer (English) [hap]
  • Fidelity Electronics Chess Challenger (model UCC10, 10 levels) [hap, Berger, Achim]
  • Guitar Star (Europe, PAL) [David Haywood, TeamEurope]
  • Linus Åkesson / kryo The Hardware Chiptune Project [Ryan Holtz]
  • Linus Åkesson Phasor [Ryan Holtz]
  • Linus Åkesson Power Ninja Action Challenge [Ryan Holtz]
  • Micro Vs. System: Donkey Kong Hockey [algestam, Ryan Holtz]
  • Millennium 2000 GmbH Millennium Arcade 101 (M489) (Game Station 2 101-in-1) [TeamEurope, David Haywood]
  • Motorola EXORterm 155 [68bit]
  • Motorola M6800 EXORciser (M68SDT) [68bit]
  • Novag Micro Chess [hap, Berger, Achim]
  • SciSys / Intelligent Games Intelligent Chess [hap, Berger, Achim]
  • SciSys Chess Companion [hap, Berger, Achim]
  • SciSys Chess Intercontinental Traveler [hap, Berger, Achim]
  • Senario / Marathon - Mystery Animation Inc. Totally Spies! (France) [TeamEurope, David Haywood]
  • Senario Vs Maxx 6-in-1 Casino / Senario Card & Casino Games [Sean Riddle, David Haywood]
  • Subor Sports and Dance Fit Games Mat D-555 (PAL) [David Haywood, TeamEurope]
  • Telko / Nintendo Bassmate Computer [algestam, Mr. Do]
  • Ultimate Products Ltd. Reactor 32-in-1 (NTSC) [Sean Riddle, David Haywood]
  • Ultimate Products Ltd. Zone Mini [Sean Riddle, David Haywood]
  • WinFun Guitar Buster [Sean Riddle, David Haywood]
  • Wireless Fitness / Dance Fit (Senario) [Sean Riddle, David Haywood, anonymous, Kev (FBN)]
  • Xing Wireless Interactive TV Game 'Wi TV Zone' 48-in-1 (Europe, PAL) [David Haywood, TeamEurope]

New working clones

  • 4-in-1 (version SWS1-110984) [Siftware]
  • Astro Fighter (set 4) [Juan Romero, ClawGrip]
  • Cruis'n USA (rev L4.4) [Brian Troha, The Dumping Union]
  • Dead Or Alive ++ (Korea) [chacal231077]
  • Double Wings (set 2) [Jorge Silva]
  • Elektor AVR-Max-Schachzwerg (German) [hap]
  • Fidelity Electronics Elite A/S Challenger (Glasgow program, set 2) [Berger]
  • Galaxian (Cirsa Spanish bootleg) [Juan Romero, ClawGrip]
  • Hammerin' Harry (World, M84 hardware bootleg) [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union]
  • Jack Potten's Poker (set 13, ICP-1 PCB) [Roberto Fresca, Matt B]
  • Jolly Joker (original program, interleaved GFX, Impera logo) [Roberto Fresca, TeamEurope]
  • Jolly Joker (original program, interleaved GFX, no logo) [Roberto Fresca, TeamEurope]
  • Master Boy (1987, Z80 hardware, Ichi-Funtel, set 2) [Retromaniacs, Recreativas.org]
  • Ms. Pac-Man (bootleg, set 3) [Andrew Welburn]
  • Ms. Pac-Man (Novatronic bootleg) [Juan Romero, ClawGrip]
  • New Lucky 8 Lines (set 11, W-4) [Siftware]
  • Pipi & Bibis / Whoopee!! (Ryouta Kikaku bootleg, decrypted) [jordigahan]
  • Race Drivin' (compact, prototype) [andynumbers, The Dumping Union]
  • Robotron: 2084 (Unidesa license) [Juan Romero, ClawGrip]
  • Ultimate Products Ltd. Zone 7-in-1 Sports (PAL) [David Haywood, TeamEurope]
  • Slap Shot (Ver 2.2 J) [Jorge Silva]
  • Space Trek (Video Game S.A., Spanish bootleg of Scramble) [Rubén Casaña (Retro Arcadia Valencia), Isaías Hernández]
  • Splash (Modular System) [jordigahan, ClawGrip, David Haywood]
  • Super Forte (version C, V3.6) [Berger]
  • Witch Star [Brian Troha, The Dumping Union]
  • Zero Time (Spanish bootleg) [Juan Romero, ClawGrip]

Machines promoted to working

  • Adders and Ladders (v2.1) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Barquest (v2.6) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Blox (SJM BLOX, 50p/20p Play, Version 2.0) (MPU4 Video) [Ryan Holtz, James Wall, David Haywood, Angelo Salese]
  • Business Computer Corporation Busicom 141-PF [Robbbert]
  • The Crystal Maze (v1.3) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • The Crystal Maze Team Challenge (v0.9) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • The Mating Game (v0.4) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • NBA Showtime / NFL Blitz 2000 (ver 2.1) [Ted Green]
  • NBA Showtime Gold / NFL Blitz 2000 (ver 3.0) (SportsStation) [Ted Green]
  • NBA Showtime: NBA on NBC (ver 2.0) [Ted Green]
  • The New Crystal Maze Featuring Ocean Zone (v2.2) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Nice Code Plug and Play Sudoku Game (NES based) [Sean Riddle, David Haywood, GameHistory.org]
  • Photo Y2K 2 / Chaoji Bi Yi Bi 2 / Dajia Lai Zhao Cha 2 / Real and Fake 2 Photo Y2K (M101XX 05/25/01 11:02:54) [iq_132, dink]
  • Prize Tetris (BWB) (MPU4 Video) [Ryan Holtz, James Wall, David Haywood, Angelo Salese]
  • SCCH LLC-1 [Robbbert]
  • Senario Guitar Star (US, Senario, NTSC) [David Haywood]
  • Strike it Lucky (v0.5) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • TaiKee Rockstar Guitar / Guitar Rock (PAL) [David Haywood]
  • Tetris Payout (BWB TET1 Version 2.2, set 1) (MPU4 Video) [Ryan Holtz, James Wall, David Haywood, Angelo Salese]
  • unknown rocket/animal-themed poker [Roberto Fresca]
  • Vegas Poker (prototype, release 2) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Highwayman]

Clones promoted to working

  • Adders and Ladders (v2.0) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • The Crystal Maze (v0.1, AMLD) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • The Crystal Maze (v1.1) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • The Crystal Maze (v1.2) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • The Crystal Maze Team Challenge (v0.8) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • The Crystal Maze Team Challenge (v1.2, AMLD) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • dreamGEAR Shredmaster Jr (NTSC) [David Haywood]
  • Eurohard S.A. Dragon 200-E [Nigel Barnes]
  • The New Crystal Maze Featuring Ocean Zone (v0.1, AMLD) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • The New Crystal Maze Featuring Ocean Zone (v2.0) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Photo Y2K 2 / Chaoji Bi Yi Bi 2 / Dajia Lai Zhao Cha 2 / Real and Fake 2 Photo Y2K (ver. 100, Japanese Board) [iq_132, dink]
  • Prize Space Invaders (BWB INV1, 50p/30p Play, Version 1.2) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • Prize Tetris (BWB) (Showcase) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • Sirio II (Calfesa S.L. Spanish Moon Cresta bootleg) [Ivan Vangelista]
  • Strike it Lucky (v0.53) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
  • Tetris Payout (BWB TET1 Version 2.2, set 2) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
  • Torch Computers Torch CH240 [Nigel Barnes]
  • VTech V.Smile Motion [Ryan Holtz]

New machines marked as NOT_WORKING

  • El auto de papa [Victor Fernandez (City Game), ClawGrip]
  • Bingo Roll / Turbo Bingo? [TeamEurope, Roberto Fresca]
  • Captain Lucky [Siftware]
  • Destruction Derby [TTL] [Frank Palazzolo]
  • Diana Olakoa [Victor Fernandez (City Game), ClawGrip]
  • E-mu Systems Carnaval - Jugando con Fuego [DBWBP]
  • E-mu Systems EMAX II 16-Bit Digital Sound System [DBWBP]
  • E-mu Systems Orbit 9090 - The Dance Planet [DBWBP]
  • E-mu Systems Planet Phatt - The Swing System [DBWBP]
  • E-mu Systems Pro/Cussion Maximum Percussion Module [DBWBP]
  • E-mu Systems Proteus/1 16-Bit Multi-Timbral Digital Sound Module [DBWBP]
  • E-mu Systems Proteus/1 XR 16-Bit Multi-Timbral Digital Sound Module [DBWBP]
  • E-mu Systems Vintage Keys Classic Analog Keyboards [DBWBP]
  • Far West (Compumatic) [Victor Fernandez (City Game), ClawGrip]
  • Football [PinMAME]
  • JAKKS Pacific Inc / HotGen Ltd Hannah Montana G2 Deluxe - All in One (JAKKS Pacific TV Game) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
  • JAKKS Pacific Inc / HotGen Ltd High School Musical G2 Deluxe - All in One (JAKKS Pacific TV Game) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
  • JAKKS Pacific Inc Power Rangers Super Megaforce Hero Portal [David Haywood, Team Europe]
  • Kawai Musical Instruments Manufacturing KSP10 Digital Piano [DBWBP]
  • Kawai Musical Instruments Manufacturing SX-240 8-Voice Programmable Polyphonic Synthesizer [DBWBP]
  • Korg microKORG SynthesizeVocoder [DBWBP]
  • Korg WaveStation A/D [DBWBP]
  • Korg WaveStation EX [DBWBP]
  • Korg WaveStation SR [DBWBP]
  • Lexibook Console Colour - Disney's Planes [TeamEurope]
  • Lexibook Console Colour - Minnie Mouse [TeamEurope]
  • Lucky 7 (Impera) [TeamEurope, Roberto Fresca]
  • Macro Winners Game Sporz Wireless Duet Play Ping-Pong [Sean Riddle, David Haywood, Dave Silva]
  • Marvel Avengers TV Game Console (32-bit) (Lexibook) [TeamEurope, David Haywood]
  • Michael Jordan (1.30) [PinMAME]
  • Millennium 2000 GmbH Millennium Arcade 250 (M527) [TeamEurope, David Haywood]
  • Puzzle Me! [TeamEurope, Roberto Fresca]
  • Reno Reels (JPM) [David Haywood]
  • RS-70 648-in-1 [David Shah]
  • Sharp Zaurus SL-5500 "Collie" [Ryan Holtz, O. Galibert]
  • Sony NWS-3860 [Plamen Mihaylov, Patrick Mackinlay]
  • Sport Dart TV [Victor Fernandez (City Game), ClawGrip]
  • Susanita tiene un raton [Victor Fernandez (City Game), ClawGrip]
  • Tecnodarts [Victor Fernandez (City Game), ClawGrip]
  • Toy Story 3 (Lexibook) [Sean Riddle, Kamaal Brown, David Haywood]
  • unknown 'TE06' [TeamEurope, Roberto Fresca]
  • Unknown Compumatic ProSPDP based darts machine [jordigahan, ClawGrip]
  • VideoJet Kiu Games [Sean Riddle, David Haywood]
  • Virtual TV Ping Pong [TeamEurope, David Haywood]
  • Yataimura Kingyosukui (4-player, China, Ver 1.000) [Darksoft]

New clones marked as NOT_WORKING

  • Anakonda [Robbbert]
  • Funhouse (L-2) [PinMAME]
  • Funhouse (L-2, prototype PA-1 System 11 sound) [PinMAME]
  • Kharkovsky [Robbbert]
  • Laser Ball (L-2, PROM sound) [PinMAME]
  • Last Action Hero (1.04 France) [PinMAME]
  • Last Action Hero (1.07) [José Renato Castro Milanez, Sergio Munemori]
  • Magic Card - Wien (Sicherheitsversion 1.2) [TeamEurope, Roberto Fresca]
  • Nove Diamante (bootleg) [Ioannis Bampoulas]
  • Unga [Robbbert]

New working software list additions

  • fmtowns_cd: Akiko - Premium Version, Cal III - Kanketsu-hen, Chiemi & Naomi, Curse, Eikan wa Kimi ni 2 - Koukou Yakyuu Zenkoku Taikai, FM Towns Application Catalog CD-ROM - Original Soft-hen, G5 (HMA-206), Gambler - Queen's Cup, Gokuraku Mandala, Hyper Fetishism, Illust Hyakka - Yamashita Hideki no Ikiiki Cut-shuu, Iris-tei Serenade, Jouhou Club - Card Processor Ver. 1.1, Mahjong Musashi, Manami no Doko made Iku no? 2 - Return of the Kuro Pack, The Manhole (1990-08-01), Marionette Mind, Mirage 2 - Torry, Neat & Roan Fairladies in MagicLand, Noushuku Angel 120%, Shamhat - The Holy Circlet (FM Towns Marty version), Tenshin Ranma, Two Shot Diary, Viper-V12 RS, Viper-V8 Turbo RS, YES! HG - Erotic Voice Version [redump.org, r09]
  • gba:
    • Rayman IV (Rayman - Sunshine of Trip) (unlicensed) (protection hacked) [RibShark]
    • Crash Advance IV (unlicensed) (protection hacked), Digimon - Ruby and Sapphire (unlicensed) (protection hacked), The Lord of the Rings IV - The Fellowship of the Ring (unlicensed) (protection hacked), Pokemon - Sapphire Version (unlicensed) (protection hacked), Rayman IV (Rayman - Puteshestviye Solnechnogo Sveta) (unlicensed) (Russian) (protection hacked), Sonic 3 - Fighter Sonic (unlicensed) (protection hacked), Super Mario DX (unlicensed) (protection hacked), Teenage Mutant Ninja Turtles 2 (unlicensed) (protection hacked), Ultraman - Confrontation Between Justice And Evil (Ul'traman - Konfrontatsiya mezhdu spravedlivost'yu i zlom) (unlicensed) (Russian) (protection hacked), X-Man - Armour of Might (X-men) (unlicensed) (Russian) (protection hacked) [taizou]
    • Chaoji Maliou DX (unlicensed) (Chinese) (protection hacked) [yy小龙虾]
    • Leiman IV - Guangming Zhi Lv (unlicensed) (Chinese) (protection hacked) [侵蚀你的私处]
  • ibm5150:
    • Bloodwych (Quest & Glory Compilation) (Euro), Bloodwych (USA), Budokan - The Martial Spirit (5.25"), The Colonel's Bequest (3.5"), The Colonel's Bequest (5.25"), Dragon's Lair (5.25"), F29 Retaliator, Lakers vs Celtics and the NBA Playoffs (3.5"), Leisure Suit Larry Goes Looking for Love (in Several Wrong Places) (5.25"), Leisure Suit Larry in the Land of the Lounge Lizards, Mario Andretti's Racing Challenge, Speedball 2 - Brutal Deluxe (Euro, 3.5"), TV Sports Basketball (3.5", USA, EGA/TANDY version), TV Sports Basketball (3.5", USA, VGA version), TV Sports Basketball (5.25", UK, EGA/TANDY version), TV Sports Basketball (5.25", UK, VGA version), Xenon 2: Megablast [ArcadeShadow]
    • SCO XENIX System V Development System version 2.1.3 [archive.org, Davide Cavalca]
    • IBM Personal Computer Interactive Executive (PC/IX) 1.00 [WinWorld, Davide Cavalca]
  • ibm5170: B-17 Flying Fortress (5.25"), Corridor 7: Alien Invasion (demo), Maniac Mansion: Day of the Tentacle (France), Out of this World (USA, 3.5" DD), Out of this World (USA, 5.25" HD), Sam & Max Hit the Road (Germany) [ArcadeShadow]
  • megadriv: Starwars (Prototype 19930125) [ArcadeShadow]
  • nascom_snap: Adventure 16K, Adventure 32K [The Nascom Repository]
  • pc98_cd: F15 Strike Eagle III, if 2 - Invitations from Fantastic Stories, Manami no Doko made Iku no? 2 - Return of the Kuro Pack, Phobos, Pro Student G (ALS-0010), YES! HG - Erotic Voice Version, Yuurou - Transient Sands [redump.org, r09]
  • sgi_mips:
    • Desktop Special Edition 1.0, European Language Module 1.1, European Language Module 1.3.1, Hot Mix 5, Hot Mix 7, IndiZone 1.0, IRIX 5.2 for Indy R4600PC and Challenge SX, IRIX Patch 5.1.1.2, ONC3/NFS for IRIX 6.2 Version 1, ONC3/NFS for IRIX 6.2 with Indigo2 IMPACT 10000 Version 1, Support Advantage 10/94, Support Advantage 6/95, SupportFolio 2/97, SupportFolio 4/97 [darkstar]
    • NetBSD 1.6.2, NetBSD 2.0, NetBSD 2.0.2, NetBSD 2.1, NetBSD 3.0, NetBSD 3.0.1, NetBSD 3.0.2, NetBSD 3.1 [NetBSD Project, Davide Cavalca]
  • sgi_mips_hdd: IRIX 5.2, IRIX 5.3, IRIX 6.2, IRIX 6.5, IRIX 6.5.22 [Davide Cavalca]
  • vsmile_cart:
    • Bianfuxia - Zhengjiu Chengshi (China) [tenyuhuang]
    • Disney/Pixar Wall-E (China) [tenyuhuang, Ryan Holtz]
    • Les Bisounours - Le monde merveilleux des Bisounours (France), Nickelodeon Bob L'éponge - Une journée dans la vie d'une éponge (France) [DisizDream]
  • vsmilem_cart:
    • Disney/Pixar Cars 2 (France), Disney/Pixar Toy Story 3 (France), DreamWorks Kung Fu Panda - La mission de Po (France), Football Challenge (France), Martin Le Dauphin (France), Nickelodeon Dora L'Exploratrice - Les adventures de Dora Apprentie Mécano (France), Sporti'Folies (France) [DisizDream, Ryan Holtz]
    • Action Mania (USA), Disney/Pixar Toy Story 3 (USA), Marvel Spider-Man & Friends - Secret Missions (USA), Soccer Challenge (USA) [Sean Riddle, TeamEurope, Ryan Holtz]

Software list items promoted to working

  • cpc_flop: Secret Agent - Sly Spy (UK), Secret Agent - Sly Spy (UK) (2 faces) (Spain retail version) [Original], Sly Spy - Secret Agent (NonGoodCPC), Sly Spy - Secret Agent (Ocean Software), Sly Spy - Secret Agent (Ocean Software)[cr XOR][t +2 XOR], Sly Spy - Secret Agent (UK) [a1] [Barry Rodewald]

New NOT_WORKING software list additions

  • fmtowns_cd: Pro Student G (ALS-0010), Towns-Telop, True Heart [redump.org, r09]
  • leapfrog_mfleappad_cart: Disney/Pixar Cars (Spain) [TeamEurope, ClawGrip]
  • mobigo_cart: Disney Jake and the Neverland Pirates (USA, alt), Disney Princess (USA, alt), Disney/Pixar Brave (USA), Dreamworks Shrek - Forever After (US), NAND User Cartridge (unknown data, set 1), NAND User Cartridge (unknown data, set 2), Sesame Street - Elmo and Abby - Nature Explorers (USA) [TeamEurope]
  • novag_ssensor4: Quartz Chess Clock [Berger]
  • pc98_cd: DOR Special Edition '93, DOR Special Edition '93 (alt), Kanji Land 3-nen, Kyrandia II - The Hand of Fate, Lemon Cocktail Collection, Lip 3 - Lipstick Adventure 3, Mirage 2 - Torry, Neat & Roan Fairladies in MagicLand [redump.org, r09]
  • pi_storyreader_cart: Disney Blanca Nieves y los siete enanos (Spain), Disney El Rey León (Spain), Walt Disney Peter Pan (Spain) [TeamEurope, ClawGrip]
  • tvgogo:
    • Basketball (EU) [ClawGrip, TeamEurope]
    • Basketball (US) [Sean Riddle, David Haywood]
  • vsmileb_cart: Teletubbies (France) [DisizDream]

Merged pull requests

  • 6825: docs: Improved analog joystick mapping documentation, and added health warnings. [Firehawke]
  • 6837: debugger: Added loadr and saver commands for loading or saving data to/from a memory region. [bombzj]
  • 6838: fmtowns_cd.xml: Added 28 new entries, and replaced 22 entries with improved dumps. [redump.org, r09]
  • 6844: gigatron: Hooked up CPU output callback, fixed program counter wrapping, and added CPU input callback. [Sterophonick]
  • 6848: startouch.cpp: Added Biostar M5ATD motherboard BIOS option to europl01. [ClawGrip]
  • 6849: armedf.cpp, ddenlovr.cpp: Improved DIP switch documentation; nes_vt.cpp: Added zudugo manufacturer. [David Haywood]
  • 6850: ibm5170.xml: Corrected floppy interface for humans_525, and corrected metadata for inca2 and goblins. [ArcadeShadow]
  • 6851: chicago.cpp, exidyttl.cpp: Corrected ROM dumps, and added a skeleton driver for Exidy Destruction Derby. [Frank Palazzolo]
  • 6852: sound/ym2151.cpp: Simplified noise frequency calculation. [cam900]
  • 6853: sound/k051649.cpp: Improved playback rate calculation, and cleaned up code. [cam900]
  • 6856: sound/saa1099.cpp: Improved sample rate and mixing behavior, and fixed stereo output routing for vgmplay. [cam900]
  • 6857: sound/k007232.cpp: Converted to use device_memory_interface and added support for clock frequency changes. [cam900]
  • 6859: megaplay.cpp: Added motherboard PLDs. [caius, ClawGrip]
  • 6860: cpu/cp1610: Ensure SDBD operations set condition flags correctly. [ElectricMagic]
  • 6862: Only build asmjit for x86 and x86-64 targets. [Belegdol]
  • 6864: Added arm64 and s390x configurations to Travis CI. [Belegdol]
  • 6865: sgi_mips_hdd.xml: Added software list with pre-installed operating system images for SGI MIPS workstations. [Davide Cavalca]
  • 6867: generalplus_gpl16250_nand.cpp, spg2xx_wiwi.cpp, tvgogo.xml: Added three machines and a software list entry. [David Haywood]
  • 6868: sgi_mips.xml: Added eight entries, and corrected some metadata. [darkstar]
  • 6870: leapfrog_mfleappad_cart.xml: Added an entry. [TeamEurope, ClawGrip]
  • 6871: pi_storyreader_cart.xml: Added three entries. [TeamEurope, ClawGrip]
  • 6872: vsmile_cart.xml: Added three entries. [tenyuhuang, DisizDream, ClawGrip]
  • 6875: ibm5150.xml: Added six entries and corrected some metadata. [ArcadeShadow]
  • 6877: sgi_mips_hdd.xml: Added an entry and improved instructions in comments. [Davide Cavalca]
  • 6879: vsmileb_cart.xml: Added one entry. [DisizDream, ClawGrip]
  • 6880: bosco.cpp: Fixed sprite/background priority. [kunikuni]
  • 6881: vsmilem_cart.xml: Added seven entries and fixed two incorrect serial numbers. [DisizDream, ClawGrip]
  • 6882: Added ten TV games, a V.Smile Motion BIOS, and several software list entries. [David Haywood, Sean Riddle, TeamEurope]
  • 6884: midyunit.cpp: Fixed sound and added PAL dumps for mkyawdim2. [TwistedTom]
  • 6885: sgi_mips_hdd.xml: Added one entry. [Davide Cavalca]
  • 6887: sound/rf5c400.cpp: Fixed loop sample loop position calculation (GitHub #6883). [cam900]
  • 6888: video/atarirle.cpp: Fixed source file name in header comment. [cam900]
  • 6889: rf5c400.cpp: Fixed regression in sample loop and end position calculations. [cam900]
  • 6890: vsmile_cart.xml: Added one entry. [tenyuhuang, ClawGrip]
  • 6891: vsmilem_cart.xml: Corrected checksum/digest for cars2mf. [ClawGrip]
  • 6892: microdar.cpp: Added skeleton driver for Compumatic Far West darts machine. [Victor Fernandez (City Game), ClawGrip]
  • 6893: machine/cop452.cpp: Added partial COP452 frequency generatocounter emulation; hp_ipc.cpp: Added beeper. [F.Ulivi]
  • 6894: machine/6821pia.cpp: Added checks for disabled side effects on read accesses. [68bit]
  • 6895: bus/rs232: Initialize serial printer RxD output high (idle state). [68bit]
  • 6896: formats/os9_dsk.cpp: Added 8" 16-sector single-density formats (used by OS9 L1 on Motorola EXORciser). [68bit]
  • 6897: formats/mdos_dsk.cpp: Added Motorola MDOS floppy format. [68bit]
  • 6898: formats/wd177x_dsk.cpp: Be tolerant of missing sectors from the third track onwards. [68bit]
  • 6899: sgi_mips.xml: Added six entries, and added missing disc dumps to one entry. [darkstar]
  • 6900: vsmilem_cart.xml: Added some serial numbers and updated notes. [ClawGrip]
  • 6902: mobigo_cart.xml: Added five entries, and corrected the checksum digest for one entry. [TeamEurope, ClawGrip]
  • 6903: sgi_mips_hdd.xml: Added one entry. [Davide Cavalca]
  • 6904: sgi_mips.xml: Replaced a badly dumped disc image added in #6868. [darkstar]
  • 6905: sgi_mips.xml: Added eight NetBSD installation/source sets. [Davide Cavalca]
  • 6906: monkey_king_3b.cpp: Added skeleton driver for systems based on Monkey King 3B system-on-a-chip. [David Shah]
  • 6908: formats/mdos_dsk.cpp: Fixed the cell size and gaps, and added notes. [68bit]
  • 6909: Added five TV games and a software list entry. [David Haywood]
  • 6910: Fixed arcade subtarget build. [MASH]
  • 6912: ibm5150.xml: Added two entries, and re-dumped on entry. [ArcadeShadow]
  • 6914: machine/cop452.cpp: Fixed timer reloading. [F.Ulivi]
  • 6915: sgi_mips_hdd.xml: Added one entry. [Davide Cavalca]
  • 6917: sound/rf5c400.cpp: Added support for clock frequency changes, flagged imperfect sound, and cleaned up code. [cam900]
  • 6918: galaxian.cpp: Added Cirsa Spanish bootleg of Galaxian. [Juan Romero, ClawGrip]
  • 6919: tourvis.cpp: Added Tourvision BIOS V4-54. [Juan Romero, ClawGrip]
  • 6920: cave.cpp: Added graphics layout for sprite lines, simplified tilemap graphics decoding, and cleaned up code. [cam900]
  • 6921: Added a TV game and a number of imperfect dumps of unlicensed Game Boy Advance cartridges. [David Haywood]
  • 6922: sound/ymz280b.cpp: Improved frequency calculation and cleaned up code. [cam900]
  • 6923: pdp11.cpp: Removed GPL dependency. [shattered]
  • 6924: williams.cpp: Added clone Robotron: 2084 (Unidesa license). [Juan Romero, ClawGrip]
  • 6927: Added Motorola EXORterm 155 terminal emulation. [68bit]
  • 6930: mpu4vid.cpp: Allow v4strike and v4barqst to decode questions, and fixed some parent/clone relationships. [David Haywood]
  • 6931: machine/mc6852.cpp: Implemented more functionality and added a byte communication interface. [68bit]
  • 6933: devcb.h: Use GCC broken friend workaround with clang 8 as well. [Tiago Pierezan Camargo]
  • 6934: pc98_cd.xml: Added 15 entries and replaced 11 entries with improved dumps. [redump.org, r09]
  • 6935: hh_sm510.cpp: Added Nintendo Micro Vs. System: Donkey Kong Hockey. [algestam, Ryan Holtz]
  • 6936: hh_sm510.cpp: Added gnw_dkong3 PCB label to comment. [algestam]
  • 6937: mpu4vid.cpp: Added layout and tweaked inputs for v4addlad, and added a protection workaround. [David Haywood, James Wallace]
  • 6938: ibm5150.xml: Fixed some data area sizes (GitHub #6876). [r09]
  • 6939: megaplay.cpp: Added two more motherboard PLDs. [Kevin Eshbach, ClawGrip]
  • 6940: cpu/gigatron: Added output callback; gigatron.cpp: Started implementing video, and added ROM V5a BIOS option. [Sterophonick]
  • 6941: 4enlinea.cpp: Added Sport Dart TV. [Victor Fernandez (City Game), ClawGrip]
  • 6942: ibm5150.xml: Added XENIX Development System. [archive.org, Davide Cavalca]
  • 6944: galaxian.cpp: Added Spanish bootleg of Zero Time. [Juan Romero, ClawGrip]
  • 6945: goldnpkr.cpp: Fixed syntax error in input port definitions. [Davide Cavalca]
  • 6946: ibm5150.xml: Added five entries. [ArcadeShadow]
  • 6947: ibm5170.xml: Added one entry. [ArcadeShadow]
  • 6949: docs: Updated RTD theme to 0.5.0 (fixes issues with links in search results). [Firehawke]
  • 6950: Improved screen aspect ratio in internal layout for EXORterm 155 terminal. [68bit]
  • 6952: vsmile.cpp: Marked V.Smile Motion as working, as the games are playable even without accelerometer controls. [ClawGrip]
  • 6953: bus/nes: Implemented FDS sound emulation. [cam900]
  • 6954: vsmilem_cart.xml: Promoted software to working, and corrected some metadata. [ClawGrip]
  • 6956: Significant improvements to Gaelco Modular System bootleg emulation, and new TV games. [David Haywood]
  • 6958: Added driver for Motorola M6800 EXORciser (M68SDT) and device for corresponding floppy controller. [68bit]
  • 6958: mw8080bw.cpp: Improved gunfight audio, including a better transistor model and noise generator. [Colin Douglas Howell]
  • 6959: Improved video emulation for several Gaelco Modular System bootlegs, and added inputs/sound for raidenm. [David Haywood]
  • 6960: plugins/autofire: Don’t save empty configuration files. [kunikuni]
  • 6961: machine/v3021.cpp: Converted to use device_rtc_interface, and implemented serial interface and more commands. [cam900]
  • 6962: ibm5150.xml: Added IBM Personal Computer Interactive Executive (PC/IX). [WinWorld, Davide Cavalca]
  • 6963: namcos2.cpp: Worked around conflicting default input assignments for fourtrax. [MASH]
  • 6964: raiden_ms.cpp: Improved raidenm emulation; spg2xx_zone.cpp: Added two TV games. [David Haywood]
  • 6967: ibm5170.xml: Added five entries. [ArcadeShadow]
  • 6969: plugins/autofire: Improved method for detecting empty configuration. [kunikuni]
  • 6970: microdar.cpp: Added skeleton driver for unknown Compumatic ProSPDP dart machine. [jordigahan, ClawGrip]
  • 6971: pgm.cpp: Cleaned up drawing code, and improved timing of intro sequences in some games. [cam900]
  • 6972: hh_sm510.cpp: Added Telko / Nintendo Bassmate Computer. [algestam, Mr. Do]
  • 6973: mpu4vid.cpp: Fixed inputs, fixed up machine ROM sets, and promoted several machines to working. [David Haywood]
  • 6977: gigatron.cpp: Added audio DAC, started hooking up OUTX port, and cleaned up code. [Sterophonick]
  • 6978: mpu4mod4yam.cpp, mpu4vid.cpp: Started untangling sets now that they boot, and tweaked inputs. [David Haywood, James Wallace]
  • 6979: Added netlist-based audio for thirteen early Cinematronics vector games, and minimal artwork for Warrior. [Aaron Giles]
  • 6980: video/imagetek_i4100.cpp, metro.cpp: Improved flip screen drawing; hyprduel.cpp: Fixed sprite delay. [cam900]
  • 6982: Added five TV games. [David Haywood]
  • 6983: sound/ics2115.cpp: Improved envelope behavior. [cam900]
  • 6984: mw8080bw.cpp: Improve 280zzzap audio emulation. [Colin Douglas Howell]
  • 6986: generalplus_gpl16250_rom.cpp: Replaced tkmag220 ROM with correct dump. [TeamEurope, David Haywood]
  • 6987: Switched AppVeyor MinGW GCC build to use -O3 (works around GitHub #6804). [Belegdol]
  • 6988: Changed Travis CI configuration for installing prerequisite packages in an attempt to speed up builds. [Belegdol]
  • 6989: microdar.cpp: Added Diana Olakoa dart machine. [Victor Fernandez (City Game), ClawGrip]
  • 6993: Added beam_dot_size for controlling the size of “dots” on vector screens. [Aaron Giles]
  • 6997: sound/k053260.cpp: Suppress read side effects on debugger accesses. [cam900]
  • 6998: microdar.cpp: Added EEPROM dump to “prospdp”. [jordigahan, ClawGrip]
  • 6999: nes_vt.cpp: Added two TV games; mpu4.cpp, mpu4vid.cpp: Split up more sets and improved descriptions. [David Haywood]
  • 7000: sound/ics2115.cpp: Resolved license issue, re-implemented envelopes and fixed ramping. [cam900]
  • 7002: Worked around issue updating MSYS2 packages from AppVeyor. [Belegdol]
  • 7005: ibm5150.xml: Added four entries. [ArcadeShadow]
submitted by cuavas to cade

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