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An Open Letter from the Arena of Fate team

Hey all,
and welcome to the Arena of Fate – we hope you will stay with us for a long time to come as we develop the game together with all of you in the community.
But where are our manners? We should probably introduce ourselves first – we are the Arena of Fate development team at Crytek Black Sea, located in picturesque Sofia, Bulgaria. And while Crytek is generally best known for a heritage of shooters like the Crysis series, our own background is one of real-time strategy games such as Knights of Honor.
A lot of gamers are wondering why the “developers of Crysis are now doing a MOBA”, however, Crytek has always been made up of several studios with varied interests – and in our case, those interests include real-time strategy and role-playing games (or a mix between both, as in our last title, Worldshift).
Being enthusiastic gamers ourselves, we’ve obviously tried our hand at multiple MOBAs, and like many other gamers we tend to ask ourselves “wouldn’t it be cool if this game had…”
Fortunately, we were in a position to take these ideas beyond mere daydreaming, and develop an actual game that encompasses many of them – such as a 20-minute time limit that guarantees your match can be finished during a lunch break, or a roster of legendary characters whose stories we all grew up with. And before you ask – no, our mothers didn’t tell us bedtime tales about Jack the Ripper. We swear!
Of course, these days it’s not enough just to develop a really fun game. For online titles especially, interacting with the community and being transparent about development are just as important, and we will do our best to deliver on this end as well. Naturally, this is where all of you come in – we want your constructive feedback and passion to help shape this game, and turn it into a place that you want to return to time and time again.
Part of this process is to accept criticism, and to see where we can improve. One instance where we already heard your feedback loud and clear was our recent gameplay trailer for Gamescom (which can be found for reference here: https://www.youtube.com/watch?v=sVcjoakAbjI ). While many of you enjoyed your first proper glimpse at the action in Arena of Fate, not everyone was a big fan of the narration. Thanks for letting us know – we will try our best to make sure that future trailers fully live up to your expectations!
We hope that you will be just as honest and passionate with your feedback once we launch the Early Access Beta (followed by the Closed Beta) later this year, which will give many of you your first opportunity to get to grips with our launch line-up of 30 heroes. If you haven’t signed up for your chance to participate in the testing and to help shape the game, you can still do so at arenaoffate.com (and please tell your friends as well – we want as broad a tester base as possible). Speaking of heroes – starting soon we want to have special “Hero Weeks”, in which we will give you a closer look at some of our legendary heroes, the myths that inspired them, and how our team has translated those into the game.
Our conversation with you all is just getting started, and we can’t wait to show you more of AoF. Feel free to talk to us at any time on Facebook, Twitter or reddit.
Thank you and until next time, Vesselin Handjiev and the whole Crytek Black Sea Team
submitted by AoF-ComRaven to AoFate

A musical history of Two Worlds

One of my favorite parts of Two Worlds is the music, so I decided to learn more about the people who made it, and share my findings for everyone else to enjoy. I can't promise 100% accuracy, since I didn't really wanna bug these people about a project they probably barely remember (or might not have even worked on), so all I have to go on is what I can find in the manuals and online.

Two Worlds

Harold Faltermeyer: Composer, keyboards, trumpet, flugelhorn - A prolific composer, arranger, producer, and session musician, he is perhaps most famous for Axel F and the Top Gun theme, and has worked with such famous artists as La Toya Jackson, Cheap Trick, and the Pet Shop Boys. Also composed the soundtrack for other Topware game Jack Orlando
Andreas Slavik: Arrangements, keyboards - A composer and musician who began his career working with Faltermeyer in the 80s, and worked with some of the same artists as well. Along with Susanne Sigl (née Kemmler), released the album Close to Heaven in 1995 Title track
Florian Faltermeyer: Keyboards - Harold's son who has also done some composing work in film and TV
Ambermoon: Backing band for Play the Game single - Made up of the band Darkseed, vocalist Kyra, and Harold Faltermeyer. Performed live at GamesCon (not Gamescom), released a maxi-single of Play the Game with some other tracks from the OST
Darkseed: guitars (Thomas Herrmann), keyboards (Armin Doerfler), drums (Maurito Guolo), electric bass (Martin Motnik) - German gothic metal band, currently on hiatus. As previously mentioned, perfomed as Ambermoon and contributed to the rest of the soundtrack. Fall Whatever Falls from the album Spellcraft (personal favorite song of theirs from what I've heard)
'Kyra': vocals on Play the Game - Can't find any info about about her online, nothing in the liner notes of the maxi-single/soundtrack CD either. There is a German singer called Kira) who was active at the time, but I couldn't find anything definitive attaching her to Two Worlds
Armin Doerfler: keyboards - Member of Darkseed, also releases electronic music as AD (Frozen Motions, from album First), and also collaborates with Cygnotic as 'Eyes Turned Skyward'
Christian Bystron: guitar - Performs with industrial metal band Megaherz, guest guitarist with Darkseed in 1994
Ralf Forster: clarinet - Prizewinning clarinettist who has performed in many orchestras and done some freelance teaching. Also a member of chamber music quintet the Horenstein Ensemble
Enos Macacumba: ethnic percussion - couldn't find any info on this guy
Marc Schauberger: sound engineer - ditto

Two Worlds II

Borislav Slavov (aka Glorian): composer, stringed instruments - Prolific video game composer with a long list of works such as Knights of Honor, Larva Mortus, Eschalon, Crysis 3, and most recently Divinity: Original Sin 2. It is also possible he sang on 'Little Teardrop' but I'm not sure--he has said in an interview he used to sing in a band.
Victor Stoyanov: composer, orchestrator - Games composer who also worked with Slavov previously on Worldshift, and composed the soundtrack for Raven's Cry/Vendetta: Curse of Raven's Cry
Ivo Petrov+: stringed instruments - runs a record label called Mahorka
Boyana Zhelyazkova: solo violin - Multi-instrumentalist who has worked with multiple composers for film and games, and also composed music for a 2011 production of 'Loveplay'. Website, most recent single Feel the Rush
Ivo Paunov+: solo woodwinds - film composer
Georgi Andreev+: additional music and orchestrations - composer with over 400 composed/arranged songs. Coincidentally, also composed music for a dance show from Neshka Robeva titled Two Worlds
+couldn't actually find anything directly connecting them to Two Worlds, but they're all Bulgarian musicians of some kind, so I figured it wasn't too much of a leap to assume they're colleagues of Slavov or just worked on TWII

Castle Defense

Same score as Two Worlds II

Pirates of the Flying Fortress

Also composed by Borislav Slavov/Victor Stoyanov

Call of the Tenebrae

Goran Bastinac: composer - Keyboardist for metal band Heaven's Rain. I had more information on his career, but I lost it.

Echoes of the Dark Past

Dominika Barabas: composed half the songs - Polish alternative/indie artist with three albums under her belt. Anioły from her first album Cień
Also included a song from the CoT OST

Echoes of the Dark Past II

Composed by Goran Bastinac

Shattered Embrace

Also composed by Goran Bastinac
submitted by ScalawagInTheShadows to twoworlds

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